I’m excited to present the Sci-Fi Modular Pack I created for the game 'Madness of the Science,' which I developed with my team! I stayed true to the theme of our game and focused on performance optimization. To achieve this, I kept each model around 100-200 tris at a maximum. Using Substance Painter, I produced repeating patterns and created variations of them. Don’t forget to check out our game’s Steam page and add it to your wishlist! https://store.steampowered.com/app/3207800/Madness_of_the_Science/